The group decided it that for this application it would be effective and interesting to make this experience interactive for the user, therefore using a 360 Camera was deemed fit for this purpose. When visiting the site again we were guided by the caretaker to places that were used for particular activities during the time it was a mental home. This included the hallways, the laundry room and other rooms. Our access was limited because the building is one of UWE’s campus, therefore we couldn’t disrupt the normal function of the site. Tania and Charlotte used a 360 camera to capture the environment around them and the plan was to overlay graphics that we made to make the experience come to life.