Design Development 2



In this design development sketch, I attempted to replicate a few elements taken from the XBOX 360 Video game called Call Of Duty. I focused mainly on the elements of the weapon selecting interface. The layout and theme of this interface uses a thin futuristic font. The interface also has glowing animations, a tab slide on the top and panels organised neatly all over.

In my design sketch I attempted to apply the above elements to suit my chipping device idea. The brain diagram in the middle is to represent the users neuro activity activity and the surrounding elements are for data analytical purposes.


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